People keep yelling about gold inflation and whatever the hottest map loop is this week, but the real money's sitting in the Temple. I've been flipping bases and gems long enough to spot a gap, and right now it's high-end corruption. If you're hunting PoE 2 Items cheap and you've already got a few Divines to work with, the Temple is where that bankroll can actually multiply instead of slowly bleeding out on "safe" farming.
The new gem setup made linking less painful, sure, but it didn't magically flood the market with perfect outcomes. Level 21 gems, high quality, clean bases with the right tags, and anything Vaal-touched that people actually want to equip, that's still scarce. And scarcity sells. You buy a Chronicle that already has a usable corruption room, pair it with a base that people are actively searching for, and you're rolling the dice with loaded odds. Sometimes you get a "fine" implicit and it sells anyway. Sometimes it hits and the price jumps so hard you'll double-check you didn't misread the listing.
Most players treat Alva like a to-do list: upgrade room, upgrade room, chase the shiny T3. That's how you brick temples. Connectivity matters more than the dream room, because the Omnitect kill is part of your payout. Vaal splinters add up, and the boss drops are your steady floor when the corrupt goes sideways. I run temples fast and ugly if I have to. Three minutes, in and out, no sightseeing. A "perfect" temple that takes ages because the path is broken isn't perfect, it's dead weight.
Spec for tempo. Time Dilation buys you breathing room when the layout's awful, and it keeps the run from feeling like you're gambling your whole evening on one bad roll. Contested Development is the real workhorse, because it lets you force progress by deleting the opposing Architect and pushing rooms upward faster. Here's the loop I stick to: 1) check the incursion layout, 2) shield charge straight to the Architect, 3) kill and choose with the exit path in mind, 4) leave, 5) only clear mobs that physically block you. Do that and your temples stack up quickly, which is the whole point.
This isn't a "ten chaos to riches" thing. You need scarabs, you need good item levels, and you need enough spare currency to survive the poof moments without tilting. Some nights you'll miss, and it stings. That's normal. The trick is not letting one bad corrupt slow you down or make you play scared. If you'd rather skip the early-league penny grind and just get to the part where the crafts actually matter, topping up through U4GM can give you that cushion so you can keep taking smart swings instead of quitting after the first brick.